Role:
UX Designer
Team Size:
Solo
Responsibilities:
User Research, Prototyping
Span:
1.5 months
Tools:
Figma, Adobe Photoshop
Goals:
Maintain information architecture by organizing a clear navigation system and giving players information as quickly as possible.
Plan and implement proper button mapping for console controllers to make navigation feel comfortable and intuitive.
Navigation Assets
Figma Prototype
Note: This prototype is configured for console controllers only.