Role: 
UX Designer

Team Size: 
Solo
Responsibilities: 
User Research, Prototyping

Span: 
1.5 months 

Tools:
Figma, Adobe Photoshop

Goals:
Maintain information architecture by organizing a clear navigation system and giving players information as quickly as possible.​​
Plan and implement proper button mapping for console controllers to make navigation feel comfortable and intuitive. 
Navigation Assets
Figma Prototype 
Note: This prototype is configured for console controllers only.

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